On 12/4/2016 at 11:18 PM, DonAthos said:
I expect others to continue to disagree on this point, but I believe that they treat ideas like “suffering,” “torture,” and so forth as mere variables in an equation – placeholders, devoid of their actual, real-world meaning.
If you’re thinking of the OP, it’s possible, but either way it’s not the essential problem with the original argument.
In saying that even torture can be good, depending on what you spend that time contemplating, Epistemologue was chopping the realm of values in two (introspective and extraspective) and declaring that only one half actually matters; that while we may hold utilitarian goals in the other, they can only be means to the ends of the first, and never ends in themselves.
On 11/28/2016 at 9:49 AM, epistemologue said:
If you have a headache, the pain is a negative value merely instrumentally toward your other positive ends of the day; you won’t be able to think as well because of the distraction.
This is a perfectly straightforward and internally consistent application of the soul-body split to the Objectivist Ethics.
So I think there’s a bit more to it than that, and although Epistemologue provided such an excellent example (sorry, E) it also seems to be an extremely common mistake; I suspect we’ll be discussing it again at some point.
It doesn’t necessarily mean anything about suicide, though, and I have some alternative arguments to offer.
On 12/4/2016 at 11:18 PM, DonAthos said:
I believe that in allowing for suicide under certain circumstances (whether she would have termed it “moral” or not, strictly speaking; yet I would), Rand posited this very thing: the possibility for situations in which a person has no hope at all for any sort of joy.
Yes, she probably did, but still I disagree.
Chess is a game of “perfect information” in that everybody can see the position of every piece. In theory, all the information either player might need is right there, in front of them. Yet there are mistakes, gambles, ploys, traps, and disguises; every shade and variation of uncertainty springs naturally from a game with allegedly perfect information, simply because we’re fallible. It’s often the case that what may seem at first glance like an unwinnable scenario, on closer inspection, turns out to not even be problematic.
However, life is not quite like Chess; it’s far more complicated and involves plenty of hidden variables; it’s a game of extraordinarily imperfect information. And if it’s difficult to judge the final outcome of the former then how much more difficult is it to predict the latter?
Under what circumstances can we actually declare that someone will never again be happy, epistemologically speaking?
On 12/4/2016 at 11:18 PM, DonAthos said:
But not everything… and debilitating pain for the rest of one’s life is the kind of prognosis that makes me question the value of bearing it, or pushing through, or dissociating one’s self from experience (via chemical means or any other) so that one may yet persist in some poor simulation of human existence.
Isn’t a simulated value -although not as good as the value, itself- better than no values at all?