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Tenderlysharp posted a topic in Engineering & TechnologyTesla - Automatizing electric cars, and semi-trucks. A self-driven car will become as rare as having a horse. SpaceX - A million people to Mars. Solar City - Enough energy hits the earth in one day to supply all our power needs for a year. Giga Factories - Lithium Ion Batteries. The Boring Company - Travel 200 miles per hour, in underground tunnels. Funded through merchandise sales. A Boring Flame Thrower anyone? Star Link - Access to high speed Internet anywhere Open AI - Working to ensure safety in quickly advancing Artificial Intelligence technology. Is AI our greatest existential threat? In 2008 Elon Musk's companies were nearly bankrupt, he put everything he had into keeping them afloat. Today these companies are developing work environments that foster thousands of the best engineers to live up to their potentials and make exponential breakthroughs in their fields. What are your thoughts?
Simplexity of our gadgets
kowalskil posted a topic in Engineering & TechnologyI am reading "Simplexity," the 2008 book by J. Kluger. He writes: "Electronic devices ... have gone mad. It is not just your TV or your camera or your twenty-seven-button cell phone with its twenty-one different screen menus and its 124-page instruction manual. ... The act of buying nearly any electronic product has gone from the straightforward plug-and-play experience it used to be to a laborious, joy-killing experience in unpacking, reading, puzzling out, configuring, testing, cursing, reconfiguring, stopping altogether to call the customer support line, then calling again an hour or two later, until you finally get whatever it is you've bought operating in some tentative configuration that more or less does all the things you want it to do--at least until some error message causes the whole precarious assembly to crash and you have to start it all over again. ... " After elaborating on this topic (for several pages), the author concludes that "there's necessarily complex and then there's absurdly complex." What he does not analyze, at least in the chapter I am reading, is the effect all this may have on the minds of our push-button youngsters. Push-button experience is very different from building radios, repairing grandfather clocks, tractors, cars, etc. Will the overall effect be positive or negative? What do you think?