erik Posted March 18, 2006 Author Report Share Posted March 18, 2006 thats pretty big. My biggest one was 311 but my 1st 3 were 63, 101, and 155 so you will get some bad ones too. I kept the 155 and blew up the other two. When I tried again I got 295 and 311 so it was worth losing those resources in the long run. Quote Link to comment Share on other sites More sharing options...
Maarten Posted March 19, 2006 Report Share Posted March 19, 2006 My home planet is 157 I think. Is it possible to change a colony into your home planet later on? I am also building my fleet now, doing my third raid at the moment, and you guys are right, it is good money Quote Link to comment Share on other sites More sharing options...
erik Posted March 19, 2006 Author Report Share Posted March 19, 2006 No you can't change your home planet but it might be good strategy to put the best stuff on your biggest or a bigger planet. That way people won't know where you keep all your good stuff. When you click to send someone a message it tells you there home planet. Quote Link to comment Share on other sites More sharing options...
Maarten Posted March 20, 2006 Report Share Posted March 20, 2006 Eww, I lost my entire fleet (7 Small cargoships) :/ How can you see what defenses a planet have? Quote Link to comment Share on other sites More sharing options...
mrocktor Posted March 21, 2006 Report Share Posted March 21, 2006 Eww, I lost my entire fleet (7 Small cargoships) :/ How can you see what defenses a planet have? What is shown or not when you spy a planet depends on how many probes you send and your espionage tech level. Research more or send more probes (5 is maximum useful AFAIK) for better intel. More probes also means more risk of detection though. mrocktor Quote Link to comment Share on other sites More sharing options...
mrocktor Posted March 22, 2006 Report Share Posted March 22, 2006 Question: when I "surrender" a colony is there a lead time before i can colonize the planet again? My second colony got 288 slots, third got less than 150 Quote Link to comment Share on other sites More sharing options...
erik Posted March 24, 2006 Author Report Share Posted March 24, 2006 When you destroy a planet it stays there as destroyed planet for about 24-48 hours. After that is gone you can try for the same spot again. As to the blind attacking get higher espionage tech and use more probes like mrocktor said. Try not to attack planets if you are not sure about the defense. You can always get a higher ranked Alliance member to scan for you too. When I come back from vacation you should all have at least 5000 points! See you later. Quote Link to comment Share on other sites More sharing options...
shane Posted March 27, 2006 Report Share Posted March 27, 2006 I am getting out of the game because I can already tell I am going to play it too much. Let me know if anyone wants my account ( I have one in universe 3 (score 573) and 11 (score 750)). I am sending my resources to mrock. Once I transport then I will drop the alliance, and after a week I will delete the accounts if I don't get any takers Quote Link to comment Share on other sites More sharing options...
mrocktor Posted March 27, 2006 Report Share Posted March 27, 2006 Guess luck comes in waves. Colonized three pos5 planets, largest was 121 :| mrock Quote Link to comment Share on other sites More sharing options...
erik Posted April 3, 2006 Author Report Share Posted April 3, 2006 All right, back from vacation. If you can call travelling with a toddler time off. You guys are kicking butt. Keep it up. Quote Link to comment Share on other sites More sharing options...
Maarten Posted April 3, 2006 Report Share Posted April 3, 2006 Every bloody colony I colonize has 50 fields... =/ It's starting to drive me crazy.. Quote Link to comment Share on other sites More sharing options...
mrocktor Posted April 6, 2006 Report Share Posted April 6, 2006 I'll have access to battleships soon, can someone give me an idea of their capabilities (i.e. good against X, beware of X etc.) Also, on attacking unaffiliated active players: more trouble than it's worth? I have one guy near me that has raided me twice (unsuccessfully). I'll be visiting him soon... mrock Quote Link to comment Share on other sites More sharing options...
erik Posted April 7, 2006 Author Report Share Posted April 7, 2006 b-ships are one of the best ships in the game becaise they are fast, give you punch, and have decent cargo capacity. I would not build tons of them just yet though. Maaten, you have been inactive for 3 days man. What's up? Quote Link to comment Share on other sites More sharing options...
Maarten Posted April 7, 2006 Report Share Posted April 7, 2006 My internet connection at home is down for the next few weeks, so I can only manage to log in once in a while now Quote Link to comment Share on other sites More sharing options...
erik Posted April 9, 2006 Author Report Share Posted April 9, 2006 oh that sucks about the internet. Quote Link to comment Share on other sites More sharing options...
Drew1776 Posted April 12, 2006 Report Share Posted April 12, 2006 Hey! I just started the game it looks interesting I've requested an alliance. My name is Drew1776. This is my first post on Objectivism Online and it's not even about objectivism. I've been reading posts on this site for awhile. Can't wait to start posting 4 real!! ;-) Quote Link to comment Share on other sites More sharing options...
erik Posted April 12, 2006 Author Report Share Posted April 12, 2006 We are declaring war officially on Comucat. So log in, build ships and attack. Midas Mulligan are you playing? Quote Link to comment Share on other sites More sharing options...
dan_edge Posted April 12, 2006 Report Share Posted April 12, 2006 Just registered for Universe 3. Home planet = Edge, Nickname = Dan Edge. I hope the game works, I'm using a Mac. --Dan Edge Quote Link to comment Share on other sites More sharing options...
erik Posted April 13, 2006 Author Report Share Posted April 13, 2006 Hey Dan, things are not usually this crazy we are in 2 wars right now. Could one of the other Ensigns show him the ropes? I'm busy blowing up Communists and Pirates ( the bad kind ). Quote Link to comment Share on other sites More sharing options...
Maarten Posted April 13, 2006 Report Share Posted April 13, 2006 Arrr! I will see if I have some time Quote Link to comment Share on other sites More sharing options...
MightierPen Posted April 13, 2006 Report Share Posted April 13, 2006 We're fighting the pirates now too? Man all these wars mean to me is a billion messages every time I log on. Quote Link to comment Share on other sites More sharing options...
erik Posted April 16, 2006 Author Report Share Posted April 16, 2006 Yes I can see how that would be annoying to people without Commander. We have people signing up with MSN chat to un-clutter the message board. Also we are only taking people with over 2000 points now. So if you want to play go ahead and apply when you are close to 2000. The wars are over at the moment thanks to Rational Egosits fine diplomacy skills. Quote Link to comment Share on other sites More sharing options...
Maarten Posted April 16, 2006 Report Share Posted April 16, 2006 I am building my fleet bit by bit, got about 18 cruisers now and 10 heavy fighters (well, in a few hours I will), so I can raid some of the smaller planets around me that have defenses. Is there some way in which you can protect your cargo ships? They usually die even though you have a lot of attacking ships =( Quote Link to comment Share on other sites More sharing options...
mrocktor Posted April 17, 2006 Report Share Posted April 17, 2006 I am building my fleet bit by bit, got about 18 cruisers now and 10 heavy fighters (well, in a few hours I will), so I can raid some of the smaller planets around me that have defenses. Is there some way in which you can protect your cargo ships? They usually die even though you have a lot of attacking ships =( Not getting your freighters killed: 1. many defense types can "one hit" Small Cargo ships, Large Cargos can take a hit from the lighter defenses 2. shots are randomly generated, the lower your cargo ship/combat ship ratio is, the less likely your cargo is to be hit - a fleet of 5 cruisers and 5 large cargo ships, the cargo will take half the damage - a fleet of 8 cruisers and 2 large cargo, the cargo will take 1/5th of the damage 3. the total number of defenses divided by the total number of ships you are attacking with gives a ballpark guess of how many hits each ship will take in a round. if this is 2 or more, your cargo will die 4. less combat rounds means less damage taken - a cargo may survive a hit but be left with critical structure damage (next hit is a kill). It would survive one round but not two. 5. get a combat simulator! Rule of thumb: overkill, set up your fleet to blast all defences in one round, check how many defences can "one hit" your cargo ships, take extra cargos in case some get offed. mrock Quote Link to comment Share on other sites More sharing options...
erik Posted April 18, 2006 Author Report Share Posted April 18, 2006 yeah what he said. Also what I have been doing is attacking 3 waves with the last wave having all the cargoes. You need a big target and a lot of fleetslots to do this though. For example. Wave 1 - 30 BS Wave 2 - 30 BS Wave 3 - 25 BS, 50 SM Cargo The 1st 2 waves knock out about 1/2 the defense so by the time the 3rd wave hits its pretty safe. Quote Link to comment Share on other sites More sharing options...
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